
My head is spinning a little (sorry, terrible 360˚ joke...) from all the technical aspects of getting the interactives shot in the studio. After having spoken to a couple of post-production studios, I've learnt going to be quite difficult as if the shot is one or two degrees out, the entire thing won't work. I've found an apparatus that the industry uses to rotate watches, shoes and small objects but a large heavy item of clothing is another thing altogether. I might have to construct an entirely new base and rig set up and hang this all upside down to get the desired effect.
Here is a movie (kindly forwarded by David) that shows the process when used in film. Each dot is a separate camera!
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